Since I found out just how expensive 3D modelling and 3D animation could get, I decided to look at some animation software that is free, and to what extent could these programs go to. I started off with 'GIMP' as this was a program my teacher suggested to look at, and although I had heard of this software in passing, I had never actually used it, nor knew anything of it and what it could achieve.
I came across several articles that claimed GIMP was no where near as good as Photoshop for making 3D textures, yet there were a lot of people who meanwhile stated that it is just as easy to use. Textures are important for 3D modelling because they are what bring the animation, character or scene to life. They add depth and dimension to the 3D world, and have the ability to set moods and tones through lighting, colour palettes and textures. And after endless researching many forums that I had not heard of ever before, I think I came to a few conclusions.
GIMP is free, and there is a reason for this. Of course it is never going to be as good as Photoshop, but it does not claim to be at all like it, therefore the comparisons are pointless. However, making an animation or texture on GIMP seems like a much more lengthier process. There are a lot of things you have to set up before you prepare for your animation or textures, and this is just for a basic one. GIMP also does not allow you to group layers, therefore I think this would end up being a greater complication. But GIMP still allows you to use it and at no cost, so it offers access to anyone who has an interest in the field, where as with other softwares that you pay for, ends up limiting the amount of people that can use it.
GIMP would be great however, for making 3D textures for your 3D modelling. Because it is free, you don't need to spend more money on another design software after paying for a 3D modelling one. You can paint and create effects, just like Photoshop, but like I said before, it is free, so it is open to everyone.
GIMP would be great however, for making 3D textures for your 3D modelling. Because it is free, you don't need to spend more money on another design software after paying for a 3D modelling one. You can paint and create effects, just like Photoshop, but like I said before, it is free, so it is open to everyone.
This is an example of the 3D textures made in GIMP for Playkot's SuperCity game. All the buildings and props were made in a 3D software, but a lot of the textures were made in GIMP! I think that they look very high quality for the context they are in, and would look great placed in a whole town of the same aesthetics. The colours are vivid, and even the water looks exciting!
There is a limitation however, in terms of realism. You won't really ever be able to get realistic looking textures with GIMP. But it is a great way to just practice. You don't have to waste time and money rending high quality animations when you are simply strengthening yours skills elsewhere. It is also an inventive way for children to get involved with animation technology and processes. So while I also think that GIMP is quite restrictive I do think it has some potential for a larger demographic because it is free and easy to use.
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