Today we had the 'Take 5' crit where we watched everyone in our class' 5 animations and gave feedback to each other. To be honest, I was pretty disappointed with the feedback that I got because it was the first time where I did something outside of my comfort zone, and was really proud. Though that being said, I can take a lot from the feedback and use it to make some changes and adjustments to my animations.
The most significant feedback I got was to watch my use of Photoshop filters. Looking back I can definitely see in two of my animations in particular, where this was a bit exaggerated, but I was still taken aback. I thought after the last crit that I was able to take constructive criticism rather well, however after today I was surprised at myself for how much criticism I got and how much I was sensitive towards it. I know that everyone likes different things and something I might like won't be what someone else likes, so I have to consider this, but for experimenting with something that I have never done before that was completely out of my comfort zone, then I am still proud of the work I achieved as a result.
The feedback I got for this piece was to get rid of the black screen because when looped it can be a bit of an obstruction. However when I read the brief, there is no mention of looping the animations at all, and therefore I was unaware that this was something that had to be considered. I thought we just had to respond to the sounds via an experimentation and then a development into an animation. The sound here, is kind of a stop and start sound, unlike various others, and therefore that is why my interpretation of it was to make a stop and start animation. I think that was the major concern with this piece, or to have something more 'magical', which is something I would like to consider if I have time.
I remember this one to be one of my favourites because I felt like it did justice to the sound. The sound is VERY grainy and fuzzy and the animation was exactly what i pictured in my head. To get to the visuals here, I drew an abstract piece, scanned it into Photoshop and then added some filters to it, to emphasise the grain that I could not achieve just my watercolour. This was the animation that many people disliked the most, which made me a bit taken aback. Looking back however I can see how there could have been too many filters, but I really like this piece therefore I don't think I will be changing it as there are some others that need more attention than this one.
Next to present was my 'bubble' animation which I was also proud of. I did get a lot of feedback that was positive for this one, however a lot of people didn't understand why the bubbles were shaking to begin with. To be honest, it didn't even fathom me that this would have been an issue, I just had this vision in my head. When you think of bubbles anyway, they aren't stationary they are moving, and my spheres also look like particles, which when are under a very high temperate, shake like in the animation.
Then I presented this piece. I was concerned about the timing of this piece, which is something I am willing to change over the next few days or so, as it starts off in time with the sound but then slows down. When I heard the sound first, I noticed that the space between each frame was the same, so that is why I animated that way, but then when I went and matched it up with the audio, it seemed to differ. Since I was aware of this, I am going to change it before the deadline, however I really like the aesthetic style of this one, so I am going to keep that aspect of it.
Then lastly, was this one. I really didn't like this piece once I was done with it because it was so simplistic so I added some 'vibrations' to it to make it look like there is more to it and to use the space of the screen more efficiently. Which then made me happier with it. However no one seemed to like this added aspect, and could not understand why it was there, therefore I will be removing that from the animation. I love the colours of this animation, so I think the only thing I will go back and adjust will be that added effect.
Overall, I feel like this was a crit where I got the most feedback in terms of making changes to my animations. This is something I am not used to, but it is going to make me work harder on improving them and make them more look practical as opposed to just aesthetics.
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