Then our last required task was to make some bouncy balls bounce! I found this the most fun because we had some freedom at the different speeds for our objects and also the density of them.
We started off at frame 1 and then setting a ball at a certain position, for example transporting it along the Y axis and back down again. Once we did that we did it every few frames or so that we could replicate the movement of a ball bouncing.
After that it was our turn to go into the graph editor and 'break tangents' so that we could ahead and even further manipulate the movements of the ball so that we could control the speed or make it ease in and out.
Then lastly we used the 'squash' option for the other ball in order to craft the illusion of having a different density ball which was more fluid. I really enjoyed this part of the task and I also love my outcome of it. It is brilliant how you fast you can operate in Maya and see some really great 3D results!
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