Monday, 27 April 2015

E4 9) Making Adjustments Part 2

Another major thing that I changed was the plasticine ball bouncing from BEHIND the cacti instead of in front of it. Again I didn't really think anything of this since I had animated the setting and the plasticine separately, and them combined them which caused me extra time, but when I did change it, I realised it made a massive difference (to me anyway). 


To do this, I went into PAINT MODE. I wasn't going to do this, I was actually going to edit the animation frame by frame, but I saw a tutorial online illustrating how you can switch modes and I thought this was a genius idea and thought of how much time it would save me to experiment with something else. I then chose the eye dropper tool to pick the exact colour of the cactus and went in with my brush.


This really didn't take me long at all, in fact it was really fascinating seeing how much it made my animation look almost 3D. I made my animation with paper layers, and I think changing this aspect only emphasises that. 


HOWEVER... Painting over the cacti was fine, but my animation doesn't stay in the same camera angle, it zooms in at the end, and I noticed that when my animation zoomed in, the brush strokes that I had painted didn't zoom with it, they became more apparent! This was such a hassle for me, because I really liked the outcome and didn't want to get rid of the paint, but I also didn't want to have to get rid of the zooming in either.


After a while of pondering what to do, I saw that if I went into my layer settings there was a time line for each individual brush stroke! Therefore I was able to shorten the length of it, just until the camera zooms out, and the brush strokes would disappear. This was an absolute life saver for me and I am very happy that I discovered it.

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