After redesigning most of my designs so that they appeared more 3D with texture, lighting and shadows, it was time for me to reanimate them and think about what I had done previously. I did like some of the scenes set up so I didn't want to change them completely, but I knew that I had to think over a few of them.
I began in order of the storyboard, because this made the most sense to me, and made me feel like I would be able to see where the next scene would begin and be left off so that everything would feel cohesive!
This was the 'before' of my introductory scene and was one of my favourites. However, because I had redone the others to appear more exciting, it meant that I had to change this one too.
I still kept the concept the same, with the beams from the city sweeping over the skyline, as well as a light pan forward. But this time, I added light layers and subtle glows and shadows to the scene to bring it to life. It looks warm and inviting, and very different to anything I have seen advertised on the television so I am pleased with the result.
The next scene to alter was this one! Though it is very simple, I again liked the design however if I had extended upon it further as I had planned, I would have animated the character walking out of the night club. I did try this but it didn't look right aesthetic wise, and the colours of the character and the building blended in too much. Therefore I decided to choose a different route for this scene, and go straight into introducing the character.
My plan was to do a 'POV' of the character walking through the city which in post production would be blurred and with the sound effects would be able to tell the audience that he is drunk. However when I created the .vpe file and made a perspective in Photoshop to import into After Effects, it ended up looking terrible and far from my vision.
With my textures, it appeared blurry and even though the actual animation was fine, the quality decreased too much for me to consider developing it further.
I therefore decided to animate it straight on like above and I really like how it turned out! You can tell that it is a street and the quality is still great unlike before. I made some .png files of some lamp posts that I had made and added glows to them but with fog on the outside so that the audience can see that it is night and a bit misty outside. With the subtle zoom, it could be taken as a POV shot, but I wanted to enhance this further by actually showing the back of the character's body.
Like so! I also animated him walking which makes the concept even more realistic and I am pleased with how it is starting to come together. I was concerned however at how he doesn't appear drunk, so I again editing the scene further to test this out but I will need feedback to see which one is better.
I made the background a 3D layer and parented all my other components to it (except for the rigged character) and then rotated it along with adding a radial blur. This does give the impression that the character is drunk, but I am not sure if it looks as good as before so I will ask Mike and Annabeth next time I see them.
No comments:
Post a Comment