Monday, 13 March 2017

Extended Practice: Animating Scene 3


After animating the scene where the main character is walking along the street to his car, I decided to have a shot at animating him getting into his car. I knew this would be tricky, but I was prepared, and I knew I would do a much better job than last time which looked a little something like this:


As you can see here, although the walk cycle is good and I wouldn't mind using it, the character's body almost collapses into itself to fit into the car. Hence why I did not want to use this, because it really looks awful and you can tell that he is squished.

Therefore in order to create a better animation, I ended up rigging the legs first like in my previous walk cycle, and animating them before the rest of the body, as I knew that this worked for me. I also made sure that the character was proportionate to the car size, so that I didn't have to 'squish' him again to make him fit. I used a reference video of myself to get the right movements.


This is the animation with the car more refined, with better lighting and shadows. I used the lamp from the other scene with it's glow and fog emitting it to make the composition look detailed as I don't like too much negative space. I also made sure to make the scene appear darker to ensure that the audience knows it is night time. I am happy with the outcome.


To follow on from the driver getting into the car, I wanted him to reverse out which would show that the animation is thought out and everything follows on from each other. I had done this scene before and showed it in the crit, however, I redesigned it a little bit with more detail and focussed lighting.

Here are the scenes so far and in order:

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