After the previous crit, I made several changes to my Texting & Driving animation, but not yet to the Drinking & Driving one. There were loads of things to change so I put it off for a while, but now I was ready to update it and make it look better. I made all my changes based off everything I wrote down from the crit:


The first amendment I did was to immediately change the sign that alerts the audience of what the hazard is; trucks/lorries. It was a very simple mistake that I made using an Americanised sign but I still felt embarrassed and wanted to change this first. It does look a lot better now and I am very thankful that Mike pointed this out to me!
I also wanted to experiment with the slowing down and speeding up/weaving of the car that someone had also suggested in the crit. I really loved this particular scene as I thought that the movement of the car was great so I was apprehensive to experiment further with it. Although I think this outcome is also good, I think it is not as much in comparison to previously. I am not sure if I will update this into the final cut, I will see what people think first/which one they favour.
I also edited this scene with the new truck sign, as well as adding a blur to it as suggested by Emma in the crit. I like the effect here as it is quite dizzying which is similar to the feeling of being drunk. It is also nice to cut to a new shot where the audience too can read the sign more clearly in case they missed it in the previous one.
I next decided to go ahead and minute all the lens flares, or at least the ones which, in hindsight appeared extremely overbearing. I think because I have been spending so much time animating and designing components, I forget to take a step back and reevaluate everything and make things too strong, for example the lens flares.
This is the first scene that I altered and as you can see it looks a lot better and you can actually see the animation within the car now and the detail that I have spent on the components and the front of the car itself.
I also decreased the lens flare of this particular scene which I am glad to have done because the other light rays from the lens flare were also annoying me, so now they have decreased a great deal and again, you can see into the window and the animation within the car.
The same goes for this scene. I did want an initial blast of light as the lights come on, as if you need to adjust your eyes, but I lowered it still so that it didn't detract from the rest of the scene, like in all the other ones as well. I am so glad that Max pointed this out to me, or I probably would have kept increasing the lens flare thinking that it was doing the animation more justice.
And here are all the new scenes put into the rough cut. I obviously need to edit some more sound but these are all the scenes in order. Now I can focus on the third and final animation of my mini series!
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