This is my 30 seconds for our 'Sibling Rivalry' animation, character and narrative module. I am so proud with how far I have progressed with Maya, and I am actually quite excited to use it in other projects in the future. I feel like I have learnt so many skills from technical aspects with the software, to the physics of animation, such as weights, fluidity, and realism. I hope that I will be able to remember all of these so that I can continue to strengthen my 3D modelling abilities and only improve further.
Of course there are things that I would like to change if I had more time. Looking back, though I loved finding new camera angles to portray each scene, perhaps like the feedback I got on CGSoicety, I could have used less of them and focussed more on switching between a few. However in saying this I can only learn from my mistakes and now I know what works best for me and what doesn't! I am also glad that I put my work out there and got an outsiders opinion on it and it has made me want to continue this because it is extremely beneficial and allows me to see things that I probably wouldn't have seen before!
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