Tuesday, 2 December 2014

The Classical Elements Research: 6) Candle, Matches and Cup

               

Now this animation was very short and sweet and is very aesthetically different to what I had planned mine to look like, but again I feel influenced by the audio. however not in terms of fire this time.

As well as my characters being on fire, I was also considering having them make squealing or screeching noises, to emphasise their position, however I had no idea what way to take this approach. I didn't know if I wanted realistic people screaming or whether to record people screaming then adjust the pitch or the tone in order to portray an exaggerated response. I think this has been done in this video. The tone is definitely a lot higher than anyone I have heard and it is very effective. There also is no non-diegetic sound (a backing track), so the scream kind of comes out of no where and is rather alarming, which I like because it adds a shocks factor to the piece, a bit of suspense. 

I'm not sure I would draw my matchsticks in this way, especially as I have done extensive character design on them, but I do like the audio and I am definitely going to consider taking the same approach if I decide to have squealing match sticks.

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