Thursday, 21 April 2016

Applied 2: Sheep Setup / Background Testing


The last scenes for Hayley and I to animate were the sheep scenes! We didn't really know what to prepare for the set, but we bought some modelling foliage from Hobby Craft and experimented with the quantity on top of a green piece of card. The biggest concern for me was the line between the blue and the green card, and if the viewer would able to tell where we would be editing our green screen, however this was just a test to see if what we had planned, was in fact achievable to a good standard.

At the time, and looking at the camera setup on DragonFrame, I really liked the bottom right picture, where there was a lot of foliage/greenery and some shrubbery at the back, however looking back I am more so leaning towards the less is more foliage, because I feel like the sheep doesn't look as real as the material, and I am afraid of the uncanny valley happening in this particular scene.


Nevertheless, I found some pictures that I had taken of skies throughout the year and put them into Photoshop to see if they would look effective up against my sheep model.


Sadly, I was not that impressed with the outcome because again, I feel like there is a great discrepancy between the model and the background, even if I blur it. I am not sure why this is such a big problem compared to the newt scene which Hayley and I were able to replace the green screen with various images, but it is very frustrating. I am glad that we have tested this before animating, because it means that we can change the setup if we really are unhappy with it.


This is a screenshot of Hayley's attempt at replacing the green screen and I do really like it. I think it is much more effective than my attempts, but I am still not sure about the realistic image in the background. This is something that we are going to have to test out further I think, especially as we want it to be cohesive with the other scenes as well! 

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