Sunday, 11 January 2015

The Classical Elements: Making Sound Adjustments



In response to the feedback I got, I couldn't stop noticing the awful scream that I added to my animation (As shown above). It was way too high-pitched, extremely loud and just overall, really hurtful to the ears. The reason why it was so awful, was because the scream I chose, was genuinely too short for the match stick woman's response, so I slowed it down and added grain to it, which in the end just made it worse. The only thing that worked was that it lasted the duration I wanted it to last. Therefore I went on the hunt for another scream. 

I ended up with this one, and slowed it down a fraction of what it was, and it is barely noticeable. I also faded it in and out, and kept it in the same place on the time line as the other audio because from feedback from the final crit, my peers told me they preferred it with a little delay. And this is my final animation with the final audio result! 


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